AI Insights · Timothy · October 2025
Top Boxing Games on iOS in Israel: Q3 2025 Performance
Explore the performance trends of the top boxing games on iOS in Israel during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the boxing games on the iOS platform in Israel showed varied performance trends. The data, sourced from Sensor Tower, offers insights into the weekly downloads, revenue, and active user metrics for the top five boxing games. Here’s a closer look at each game:
I, The One - Fighting Games from Azur Interactive Games Limited saw a relatively consistent weekly revenue, peaking at about $44 in late July. Downloads increased significantly mid-quarter, reaching 302 in the week of August 11, while weekly active users peaked at 609 in the same week before gradually declining to 327 by the end of September.
Real Wrestling Championship maintained a steady download rate, with a peak of 239 downloads in early August. The game did not generate any revenue during this period.
Boss Fight. by BoomBit, Inc. experienced fluctuations in revenue, with a high of $17 in early September. Downloads consistently increased towards the end of the quarter, reaching 257 in the week of September 8. Active users also showed a positive trend, peaking at 298 in early September.
MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. saw a notable spike in revenue in mid-August, hitting $73. Weekly downloads showed fluctuation, with a peak of 155 in mid-August. Active users peaked at 287 around the same time, reflecting increased engagement.
WWE Mayhem by Reliance Games experienced a significant revenue jump at the end of July, reaching $168. Downloads remained relatively stable, with the highest number of 90 in mid-August. Active users maintained a strong presence, peaking at 623 in mid-August.
For more detailed insights into these trends and other app performances, visit Sensor Tower.